#include "upper_app.h" #include "eye_image.h" #include "write.h" /* enum { QIANZHI_WUXING_IMAGE_ID QIANZHI_WUXING_IMAGE_FRAME XINQIANZHISHUI_ICON_ID XINQIANZHISHUI_X XINQIANZHISHUI_Y QIANZHI_ICON_DELAY_MS }; */ /* wuxing // qianzhi lcd_play_image(0, 0, 0, 0, 124, 8, 100); lcd_play_image(0, 0, 1, 0, 217, 92, 100); lcd_play_image(0, 0, 2, 0, 198, 171, 100); lcd_play_image(0, 0, 3, 0, 46, 178, 100); lcd_play_image(0, 0, 4, 0, 18, 102, 100); // shui lcd_play_image(1, 0, LCD_NO_ICON, 0, 0, 0, 100); lcd_play_image(1, 1, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(0, 0, 0, 0, 124, 8, 100); lcd_play_image(0, 0, 1, 0, 217, 92, 100); lcd_play_image(0, 0, 2, 0, 198, 171, 100); lcd_play_image(0, 0, 3, 0, 46, 178, 100); lcd_play_image(0, 0, 4, 0, 18, 102, 100); // mu lcd_play_image(2, 0, LCD_NO_ICON, 0, 0, 0, 100); lcd_play_image(2, 1, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(0, 0, 0, 0, 124, 8, 100); lcd_play_image(0, 0, 1, 0, 217, 92, 100); lcd_play_image(0, 0, 2, 0, 198, 171, 100); lcd_play_image(0, 0, 3, 0, 46, 178, 100); lcd_play_image(0, 0, 4, 0, 18, 102, 100); // huo lcd_play_image(3, 0, LCD_NO_ICON, 0, 0, 0, 100); lcd_play_image(3, 1, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(0, 0, 0, 0, 124, 8, 100); lcd_play_image(0, 0, 1, 0, 217, 92, 100); lcd_play_image(0, 0, 2, 0, 198, 171, 100); lcd_play_image(0, 0, 3, 0, 46, 178, 100); lcd_play_image(0, 0, 4, 0, 18, 102, 100); // tu lcd_play_image(4, 0, LCD_NO_ICON, 0, 0, 0, 100); lcd_play_image(4, 1, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(0, 0, 0, 0, 124, 8, 100); lcd_play_image(0, 0, 1, 0, 217, 92, 100); lcd_play_image(0, 0, 2, 0, 198, 171, 100); lcd_play_image(0, 0, 3, 0, 46, 178, 100); lcd_play_image(0, 0, 4, 0, 18, 102, 100); // jin lcd_play_image(5, 0, LCD_NO_ICON, 0, 0, 0, 100); lcd_play_image(5, 1, LCD_NO_ICON, 0, 0, 0, 500); */ /* muyu lcd_play_image(6, 0, LCD_NO_ICON, 0, 0, 0, 50); lcd_play_image(6, 1, LCD_NO_ICON, 0, 0, 0, 50); lcd_play_image(6, 2, LCD_NO_ICON, 0, 0, 0, 50); lcd_play_image(6, 1, LCD_NO_ICON, 0, 0, 0, 50); */ /* caiwei lcd_play_image(7, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(8, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(9, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(10, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(11, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(12, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(13, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(14, 0, LCD_NO_ICON, 0, 0, 0, 500); */ /* jichubiaoqing lcd_play_image(15, 0, LCD_NO_ICON, 0, 0, 0, 100); lcd_play_image(15, 1, LCD_NO_ICON, 0, 0, 0, 100); lcd_play_image(15, 2, LCD_NO_ICON, 0, 0, 0, 100); */ /* duanwang lcd_play_image(16, 0, 5, 0, 253, 21, 100); lcd_play_image(16, 1, 5, 0, 253, 21, 100); lcd_play_image(16, 2, 5, 0, 253, 21, 100); */ /* fuwuqilianjieshibai lcd_play_image(17, 0, LCD_NO_ICON, 0, 0, 0, 100); */ /* youwang lcd_play_image(15, 0, 6, 0, 253, 21, 100); lcd_play_image(15, 1, 6, 0, 253, 21, 100); lcd_play_image(15, 2, 6, 0, 253, 21, 100); */ /* gengxin lcd_play_image(15, 0, 7, 0, 75, 194, 100); lcd_play_image(15, 1, 7, 1, 75, 194, 100); lcd_play_image(15, 2, 7, 2, 75, 194, 100); */ /* chouqian // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // buyun lcd_play_image(19, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(19, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(19, 2, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // heping lcd_play_image(20, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(20, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(20, 2, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // shangshang lcd_play_image(21, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(21, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(21, 2, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // xiaoji lcd_play_image(22, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(22, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(22, 2, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // zhongshang lcd_play_image(23, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(23, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(23, 2, LCD_NO_ICON, 0, 0, 0, 500); */ void upper_app_run(void) { while (1) { // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // buyun lcd_play_image(19, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(19, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(19, 2, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // heping lcd_play_image(20, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(20, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(20, 2, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // shangshang lcd_play_image(21, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(21, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(21, 2, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // xiaoji lcd_play_image(22, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(22, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(22, 2, LCD_NO_ICON, 0, 0, 0, 500); // qianzhi lcd_play_image(18, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(18, 2, LCD_NO_ICON, 0, 0, 0, 500); // zhongshang lcd_play_image(23, 0, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(23, 1, LCD_NO_ICON, 0, 0, 0, 500); lcd_play_image(23, 2, LCD_NO_ICON, 0, 0, 0, 500); } }