#ifndef EYE_IMAGE_H #define EYE_IMAGE_H #include #define EYE_IMAGE_WIDTH 320 #define EYE_IMAGE_HEIGHT 240 #define EYE_IMAGE_FRAME_COUNT 15 extern const uint16_t eye_image[EYE_IMAGE_FRAME_COUNT][EYE_IMAGE_WIDTH * EYE_IMAGE_HEIGHT]; extern const uint16_t eye_image_delay_ms[EYE_IMAGE_FRAME_COUNT]; #endif