#include "ui_os_api.h" #include "stdlib.h" void UOS_Sleep(UINT32 ticks) { //OSATaskSleep(ticks); mdelay(ticks*5); } void UOS_SleepMs(UINT32 ms) { //UINT32 tick=((ms) / OSA_TICK_FREQ_IN_MILLISEC ? (ms) / OSA_TICK_FREQ_IN_MILLISEC : 1); //OSATaskSleep(tick); mdelay(ms); } OSAFlagRef UOS_CreateFlag(void) { //OSA_STATUS osa_status; //OSAFlagRef osa_flag; //osa_status = OSAFlagCreate(&osa_flag); //LCD_ASSERT(osa_status == OS_SUCCESS); //raw_uart_log("%s,osa_flag[%08x]",__func__,osa_flag); //return osa_flag; return NULL; } void UOS_DeleteFlag(OSAFlagRef osa_flag) { //raw_uart_log("%s,osa_flag[%08x]",__func__,osa_flag); //OSAFlagDelete(osa_flag); } int UOS_WaitFlag(OSAFlagRef flagRef, uint32_t mask, uint32_t operation, uint32_t* flags, uint32_t timeout) { //OSA_STATUS ret; //raw_uart_log("%s,flagRef[%08x] flags[%08x]",__func__,flagRef,*flags); //ret = OSAFlagWait(flagRef, mask, operation, (UINT32*)flags, timeout); //raw_uart_log("%s,ret[%d] flags[%08x]",__func__,ret,*flags); //return ret; } int UOS_SetFlag(OSAFlagRef flagRef, uint32_t mask, uint32_t operation) { //OSA_STATUS osaStatus; //raw_uart_log("%s,flagRef[%08x]",__func__,flagRef); //osaStatus = OSAFlagSet(flagRef, mask, operation); //LCD_ASSERT(osaStatus == OS_SUCCESS); return 0; } u8 UOS_get_FunctionTimer(void) { return 0; } void UOS_StartFunctionTimer_single(u8 timeId,UINT32 ticks,lcdTimeHandler handle,char *str1,char *str2) { return; } int UOS_NewMutex(char *Mutex_Name) { //OSA_STATUS osaStatus; //OSMutexRef Mutex; //osaStatus = OSAMutexCreate((OSMutexRef *)&Mutex, OS_PRIORITY); //LCD_ASSERT(osaStatus == OS_SUCCESS); return 0; } void UOS_FreeMutex(int Mutex) { //OSAMutexDelete((OSAMutexRef)Mutex); } void UOS_TakeMutex(int Mutex) { //OSAMutexLock((OSAMutexRef)Mutex, OSA_SUSPEND); } void UOS_ReleaseMutex(int Mutex) { //OSAMutexUnlock((OSAMutexRef)Mutex); } OSAMsgQRef UOS_NewMessageQueue(char * name,UINT32 msgQSize) { //OSA_STATUS osaStatus; //OSMsgQRef msgQ; //#if defined(OSA_QUEUE_NAMES) // osaStatus = OSAMsgQCreate(&msgQ, name, msgQSize, TASK_MSGQ_SIZE_64, OS_FIFO); //#else // osaStatus = OSAMsgQCreate(&msgQ, msgQSize, TASK_MSGQ_SIZE_64, OS_FIFO); //#endif // return msgQ; return NULL; } void UOS_SendMsg(void *msg, OSAMsgQRef msgQid, int type) { //OSA_STATUS osa_status; //osa_status = OSAMsgQSend(msgQid, TASK_DEFAULT_MSGQ_SIZE, (UINT8*)msg, OS_NO_SUSPEND); //LCD_ASSERT(osa_status == OS_SUCCESS); } void UOS_WaitMsg(void *msg, OSAMsgQRef msgQid, UINT32 timeout) { //OSA_STATUS osaStatus; //osaStatus = OSAMsgQRecv(msgQid,(UINT8*) msg, TASK_DEFAULT_MSGQ_SIZE, timeout); //LCD_ASSERT(osaStatus == OS_SUCCESS); } UINT32 UOS_MsgQEnqueued(OSAMsgQRef msgQid) { //OSA_STATUS osaStatus; //UINT32 msgs_in_queue; //osaStatus = OSAMsgQPoll(msgQid, &msgs_in_queue); //LCD_ASSERT(osaStatus == OS_SUCCESS); //return msgs_in_queue; return 0; } void UOS_FreeMessageQueue(OSAMsgQRef msgQid) { //OSAMsgQDelete(msgQid); } struct uos_task { OSTaskRef task_ref; uint8_t *task_stack; }; #define UOS_MAX_TASK_NUM 2 static struct uos_task lcd_task[UOS_MAX_TASK_NUM]={{0,NULL},{0,NULL}}; OSTaskRef UOS_CreateTask(void (*taskStart)(void*),void *argv, int msgQ, UINT32 stackSize, UINT8 priority, char *name) { /* OSTaskRef task_ref; OSA_STATUS osaStatus; uint8_t *task_stack=NULL; int i ; struct uos_task * temp=NULL; for(i=0;itask_ref = task_ref; temp->task_stack = task_stack; return task_ref; */ return NULL; } void UOS_DeleteTask(void * task_ref) { /* int i ; struct uos_task * temp=NULL; for(i=0;itask_stack); temp->task_ref = 0; temp->task_stack = NULL; */ } u32 UOS_GetUpTime(void) { return 0; }