fix(ui): align lucky colors with five elements
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@@ -1210,11 +1210,16 @@ typedef struct {
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* can replace colors without touching model-command parsing or LCD playback.
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*/
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static const control_plane_lucky_color_mapping_t s_lucky_color_mappings[] = {
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{"金", DOMAIN_WUXING_ELEMENT_METAL},
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{"棕", DOMAIN_WUXING_ELEMENT_WOOD},
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{"蓝", DOMAIN_WUXING_ELEMENT_WATER},
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{"绿", DOMAIN_WUXING_ELEMENT_WOOD},
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{"绿色", DOMAIN_WUXING_ELEMENT_WOOD},
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{"红", DOMAIN_WUXING_ELEMENT_FIRE},
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{"红色", DOMAIN_WUXING_ELEMENT_FIRE},
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{"黄", DOMAIN_WUXING_ELEMENT_EARTH},
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{"黄色", DOMAIN_WUXING_ELEMENT_EARTH},
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{"白", DOMAIN_WUXING_ELEMENT_METAL},
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{"白色", DOMAIN_WUXING_ELEMENT_METAL},
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{"蓝", DOMAIN_WUXING_ELEMENT_WATER},
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{"蓝色", DOMAIN_WUXING_ELEMENT_WATER},
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};
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static bool control_plane_resolve_lucky_color(const char *color_name,
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