feat(control_plane): apply light standby hardware policy
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@@ -714,6 +714,11 @@ bool domain_runtime_multimodal_audio_is_initialized(void)
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return platform_multimodal_audio_is_initialized();
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}
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esp_err_t domain_runtime_multimodal_audio_set_speaker_output_enabled(bool enabled)
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{
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return platform_multimodal_audio_set_speaker_output_enabled(enabled);
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}
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esp_err_t domain_runtime_multimodal_audio_play_downstream_opus(const uint8_t *data, size_t len)
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{
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return platform_multimodal_audio_play_downstream_opus(data, len);
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@@ -1190,6 +1195,11 @@ void domain_runtime_stepper_power_off(void)
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platform_stepper_power_off();
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}
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esp_err_t domain_runtime_stepper_release_hold(int timeout_ms)
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{
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return platform_stepper_release_hold(timeout_ms);
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}
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esp_err_t domain_runtime_digital_input_configure(const domain_digital_input_config_t *config)
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{
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if (config == NULL) {
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@@ -1329,6 +1339,11 @@ esp_err_t domain_runtime_init_lcd_device(void)
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return platform_init_lcd_device();
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}
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esp_err_t domain_runtime_set_lcd_backlight_brightness(uint8_t brightness_percent)
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{
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return platform_lcd_set_backlight_brightness(brightness_percent);
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}
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void domain_runtime_start_lcd_render_loop(void)
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{
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platform_start_lcd_render_loop();
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