feat(platform): migrate LCD assets to PNG and expand flash partitions
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#include <stddef.h>
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#include "lodepng.h"
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extern "C" unsigned lodepng_esp_decode32(unsigned char **out,
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unsigned *w,
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unsigned *h,
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const unsigned char *in,
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size_t insize)
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{
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return lodepng_decode32(out, w, h, in, insize);
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}
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extern "C" const char *lodepng_esp_error_text(unsigned code)
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{
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return lodepng_error_text(code);
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}
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